HungerScale
Controls
Select Unit - Left Mouse Button
Move Camera - Middle Mouse Button
Perform Action (Move, Feed, Attack) - Right Mouse Button
Pause - ESC or P
Description
Collect rocks and feed the Gooper.
But be aware! Some beings get hungrier while eating.
Action desciption
Attack : Used to break the fence. Needs to hold a Rock and throws it on the fence.
Collect: Mines nodes to get Rocks
Feed: Feeds the Goober ore. Needs to have a Rock/Poison picked up. Rocks restore the Hunger Bar.
Poison Kills the Goober and sets your companions free.
Credits
This Game was made in 96 hours for the GMTK Game Jam 2024 with the theme "Build to Scale". This project is my first full solo project, doing art, programming, game design and music.
Third-Party Assets:
Font - https://tinyworlds.itch.io/free-pixel-font-thaleah
Mouse Cursor Sprites - https://almostapixel.itch.io/smallburg-ui-pack
BugInfo!
Due to a bug, the text - Need Rock - only appears when you're using the attack command while close to the fence. You need to have a rock to attack the fence.
Comments
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Cool! I like the fact that only one little guy can be controlled at a time making so that you have to try and have as little downtime as possible. The UI of the start menu also felt very clean and doing just what it needs.
The size of the game window was a little too small for my taste, I struggled to click on the little guys on several occasions.
Adding a little bit of juice (sound effects, particles, animations) and a clear win condition would make this great. I hope you consider expanding on the idea, I think it has great potential.