SaveTheDuck
Controls
Move - Arrow Keys or WASD
Restart Level - Hold R
Description
Trapped in a time loop, you must save your former self—before they become an abomination.
Save the Duck is a Sokoban-style puzzle game inspired by Factorio and Baba Is You.
Credits
This game was created in 96 hours for the GMTK Game Jam 2025, based on the theme "Loop." It is a solo project developed using Godot. All art, programming, game design, and music were made specifically for the jam.
Third-Party Assets:
Font - Rick Hoppmann - https://tinyworlds.itch.io/free-pixel-font-thaleah
SFX Door Open.wav by Paul368 -- https://freesound.org/s/264061/ -- License: Creative Commons 0
Conveyer Sound: CONVEY 1.WAV by smokum -- https://freesound.org/s/83226/ -- License: Creative Commons 0
Comments
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Completed the game. The last level seems like most of stuff is just decoy: I moved all hindering belts out of the way and just pushed the duck directly 2 tiles away from the exit.
From what I understand, "respawning" the duck seems required for some levels - feels a bit weird.
I wish movement was faster.